True Sky

Blender · True-VFX

True Sky is a Blender addon that creates a to‑scale Earth atmosphere, allowing seamless flight from street level up to lunar orbit in a single setup with planet‑scale scattering and accurate curvature.

Rendering3.0

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Developed by True-VFX.

True Sky preview
True Sky · True-VFX

About True Sky

True Sky is a Blender addon built on the new True Sky 3.0 core, delivering planet‑scale scattering that carries a scene from street level to lunar orbit. It works at a scale fidelity of 1:1 Earth radius, with a 100 km layered atmosphere volume and a seamless range from the surface out to Pluto.

The atmosphere uses a full stack of Rayleigh, Mie, and ozone layers with true‑world coefficients, and the sky is a planet‑scale mesh that moves with you, keeping parallax and curvature consistent. A single rig handles flights to space or the moon and back. Celestial objects include the Moon, all nine planets, asteroid belts, and an IP‑safe, Moon‑sized metal orb, plus auroras and magnetosphere‑driven glows for supported bodies. Rings are supported on the main sky or planet and rendered alongside celestial objects.

True Sky 3.0 is an early‑access build and the first public version of the new core. Features and controls are still evolving, released in early access so working artists can shape the tool.

Features

  • Planet-scale sky mesh that moves with you, keeping parallax and curvature consistent
  • Full stack of Rayleigh, Mie, and ozone layers with true-world coefficients
  • Single rig for flying to space or the moon and back
  • Celestial objects including the Moon, all nine planets, asteroid belts, and an IP-safe, Moon-sized metal orb
  • Auroras and magnetosphere-driven glows for supported bodies
  • Rings on the main sky or planet, rendered alongside celestial objects
  • 1:1 Earth radius scale fidelity with a 100 km layered atmosphere volume

Best for

Blender artists who need a physically scaled atmosphere and celestial objects for scenes that transition from ground level to orbit, including auroras, rings, and planetary bodies.

Frequently asked questions

Can True Sky handle both ground-level and orbital shots in one scene?

Yes. True Sky uses a single rig that lets a scene travel from ground level to orbital altitudes without separate setups, maintaining consistent lighting and curvature.

What celestial objects does True Sky 3 include?

It includes the Moon, all nine planets, asteroid belts, an IP‑safe Moon‑sized metal orb, auroras, magnetosphere‑driven glows, and support for rings on the sky or planets.

Is True Sky 3.0 a stable release or an early access build?

True Sky 3.0 is an early‑access build, not a final stable release; features and controls are still evolving based on user feedback.

Is True Sky free to download?

The catalog lists True Sky as free, but users should verify current licensing and any early‑access terms on the developer’s page.

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