[BAM] AutoMat is a free Blender add‑on that batches creation and updating of materials from texture folders, offering a Material Manager, subfolder and custom suffix handling, automatic color‑space management, and support for OpenGL and DirectX normal maps.
Developed by AlexeyHRDesign.
![[BAM] AutoMat preview](https://www.tvwoodworkers.com/wp-content/uploads/p-posts-assets/20261014221605-tyd85yrxe8/assets/bam-automat-cover.webp)
About [BAM] AutoMat
[BAM] AutoMat is a Blender add‑on from AlexeyHRDesign designed for batch material setup and updates. It creates materials directly from a texture folder, reads subfolders and custom suffixes, and automatically handles color spaces. The Material Manager can process hundreds of materials in one click, reusing existing texture data‑blocks to avoid duplication. The add‑on supports both OpenGL and DirectX normal maps, includes a preset system for consistent setups, and allows channel selection for plug‑in or packed textures. It identifies materials by the presence of a Base Color texture and is compatible with Blender 4.2 LTS and newer. Version 1.2.1 is the current release.
Features
- Batch creation and updating of materials directly from a texture folder
- Support for subfolders and custom texture suffixes
- Automatic handling of color spaces
- Preset system for consistent material setups
- OpenGL and DirectX normal map support
- Channel selection for plug-in or packed textures
- Smart reuse of existing texture data-blocks to avoid unnecessary duplicates
Best for
Blender artists who generate large numbers of materials in Substance Designer, work on extensive scenes or asset libraries, or maintain a custom material library for production pipelines.
Frequently asked questions
Does [BAM] AutoMat work with Blender 4.2?
Yes. [BAM] AutoMat is compatible with Blender 4.2 LTS and newer versions.
Is [BAM] AutoMat free to download?
Yes. The add‑on is offered at no cost and can be downloaded for free.
Does [BAM] AutoMat support OpenGL and DirectX normal maps?
Yes. It supports both OpenGL and DirectX normal map conventions.
What license does [BAM] AutoMat use?
It is released under the GNU General Public License version 3.0 or later.
Related plugins
Explore [BAM] AutoMat
View download and installation options.