Physics Placer is a free Blender add‑on for dynamic object placement, compatible with Blender 3.4 through 5.0 and supporting both Cycles and Eevee render engines, with documentation included.
Developed by Blender Procedural.

About Physics Placer
Physics Placer is a Blender add‑on from Blender Procedural that provides a single function: dynamically placing objects in a scene. Version 1.1 is distributed under the GPL license. The add‑on runs on Blender versions 3.4 through 5.0 and works with both the Cycles and Eevee render engines. Documentation is bundled with the add‑on, and a demo video is available for reference. In the catalog it is listed as free, though licensing terms should be confirmed on the developer’s page.
Features
- Dynamically places objects in Blender
- Compatible with Blender versions 3.4 through 5.0
- Works with both the Cycles and Eevee render engines
- Documentation included
- Distributed under the GPL license
Best for
Blender users who need to place objects dynamically during scene setup or simulation.
Frequently asked questions
Does Physics Placer work with Blender 5.0?
Yes. Physics Placer lists compatibility with Blender versions 3.4 through 5.0, so Blender 5.0 is within the supported range.
Which render engines does Physics Placer support?
Physics Placer supports both the Cycles and Eevee render engines.
Is Physics Placer free, and what license does it use?
The catalog lists Physics Placer as free and it is distributed under the GPL license; verify current terms on the developer’s page.
Does Physics Placer come with documentation?
Documentation is included with the add‑on, and a demo video is also provided.
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